• DocumentCode
    2695838
  • Title

    Experiments with Monte Carlo Othello

  • Author

    Hingston, P. ; Masek, M.

  • fYear
    2007
  • fDate
    25-28 Sept. 2007
  • Firstpage
    4059
  • Lastpage
    4064
  • Abstract
    In this paper, we report on our experiments with using Monte Carlo simulation (specifically the UCT algorithm) as the basis for an Othello playing program. Monte Carlo methods have been used for other games in the past, most recently and notably in successful Go playing programs. We show that Monte Carlo-based players have potential for Othello, and that evolutionary algorithms can be used to improve their strength.
  • Keywords
    Monte Carlo methods; computer games; evolutionary computation; Monte Carlo Othello; Othello game playing program; evolutionary algorithm; Evolutionary computation; Monte Carlo methods;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Evolutionary Computation, 2007. CEC 2007. IEEE Congress on
  • Conference_Location
    Singapore
  • Print_ISBN
    978-1-4244-1339-3
  • Electronic_ISBN
    978-1-4244-1340-9
  • Type

    conf

  • DOI
    10.1109/CEC.2007.4425000
  • Filename
    4425000