DocumentCode
2695838
Title
Experiments with Monte Carlo Othello
Author
Hingston, P. ; Masek, M.
fYear
2007
fDate
25-28 Sept. 2007
Firstpage
4059
Lastpage
4064
Abstract
In this paper, we report on our experiments with using Monte Carlo simulation (specifically the UCT algorithm) as the basis for an Othello playing program. Monte Carlo methods have been used for other games in the past, most recently and notably in successful Go playing programs. We show that Monte Carlo-based players have potential for Othello, and that evolutionary algorithms can be used to improve their strength.
Keywords
Monte Carlo methods; computer games; evolutionary computation; Monte Carlo Othello; Othello game playing program; evolutionary algorithm; Evolutionary computation; Monte Carlo methods;
fLanguage
English
Publisher
ieee
Conference_Titel
Evolutionary Computation, 2007. CEC 2007. IEEE Congress on
Conference_Location
Singapore
Print_ISBN
978-1-4244-1339-3
Electronic_ISBN
978-1-4244-1340-9
Type
conf
DOI
10.1109/CEC.2007.4425000
Filename
4425000
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