DocumentCode :
2701978
Title :
Design and implementation of parallel and distributed wargame simulation system
Author :
Ozaki, Atsuo ; Furuichi, Masakazu ; Takahashi, Katsumi ; Matsukawa, Hitoshi
Author_Institution :
Mitsubishi Electr. Corp., Japan
fYear :
2000
fDate :
2000
Firstpage :
265
Lastpage :
270
Abstract :
Simulation based education and training, especially wargame simulations are being widely used in the field of defence modeling and simulation communities. In order to efficiently train students and trainees, the wargame simulations must have both high performance and high fidelity. In this paper, we discuss design and implementation issues for a tentative wargame simulation on a distribution system. This wargame simulation system is based on high-level architecture and employs optimization to achieve a high performance and high fidelity simulation system
Keywords :
computer based training; digital simulation; distributed processing; military computing; optimisation; defence; distribution system; high-level architecture; optimization; simulation; training; wargame simulation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
SICE 2000. Proceedings of the 39th SICE Annual Conference. International Session Papers
Conference_Location :
Iizuka
Print_ISBN :
0-7803-9805-X
Type :
conf
DOI :
10.1109/SICE.2000.889692
Filename :
889692
Link To Document :
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