DocumentCode
2701978
Title
Design and implementation of parallel and distributed wargame simulation system
Author
Ozaki, Atsuo ; Furuichi, Masakazu ; Takahashi, Katsumi ; Matsukawa, Hitoshi
Author_Institution
Mitsubishi Electr. Corp., Japan
fYear
2000
fDate
2000
Firstpage
265
Lastpage
270
Abstract
Simulation based education and training, especially wargame simulations are being widely used in the field of defence modeling and simulation communities. In order to efficiently train students and trainees, the wargame simulations must have both high performance and high fidelity. In this paper, we discuss design and implementation issues for a tentative wargame simulation on a distribution system. This wargame simulation system is based on high-level architecture and employs optimization to achieve a high performance and high fidelity simulation system
Keywords
computer based training; digital simulation; distributed processing; military computing; optimisation; defence; distribution system; high-level architecture; optimization; simulation; training; wargame simulation;
fLanguage
English
Publisher
ieee
Conference_Titel
SICE 2000. Proceedings of the 39th SICE Annual Conference. International Session Papers
Conference_Location
Iizuka
Print_ISBN
0-7803-9805-X
Type
conf
DOI
10.1109/SICE.2000.889692
Filename
889692
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