DocumentCode :
2703811
Title :
A Blind 3D Mesh Watermarking Scheme Based on Local Coordinate System
Author :
Sun, Shusen ; Pan, Zhigeng
Author_Institution :
State Key Lab. of CAD&CG, Zhejiang Univ., Hangzhou
fYear :
2005
fDate :
Oct. 30 2005-Nov. 2 2005
Firstpage :
1
Lastpage :
4
Abstract :
This paper develops a novel watermarking method for 3D meshes. In the algorithm, one local coordinate system is created for each embedding primitive first. Then the watermark, which is a readable string, is encoded into a binary sequence and embedded bit by bit by modifying the position of vertices´ projections in the local coordinate system. The watermarked model is achieved by calculating the new position of the watermarked vertices from their modified projections. The proposed scheme does not require the original model for detecting watermarks. The experimental results show the efficiency of the algorithm both in visual quality and in robustness against translation, rotation, scaling, cropping and vertex permutation
Keywords :
binary sequences; encoding; image coding; watermarking; binary sequence; blind 3D mesh watermarking scheme; encoding; local coordinate system; vertex permutation; visual quality; Binary sequences; Face detection; Geometry; Protection; Robustness; Solid modeling; Sun; Telephony; Topology; Watermarking;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Multimedia Signal Processing, 2005 IEEE 7th Workshop on
Conference_Location :
Shanghai
Print_ISBN :
0-7803-9288-4
Electronic_ISBN :
0-7803-9289-2
Type :
conf
DOI :
10.1109/MMSP.2005.248691
Filename :
4013963
Link To Document :
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