Title :
Automated modelling of real human faces for 3D animation
Author :
Nagel, B. ; Wingbermuhle, J. ; Weik, S. ; Liedtke, C.-E.
Author_Institution :
Inst. fur Theor. Nachrichtentech. und Inf., Hannover Univ., Germany
Abstract :
This paper describes the automated creation of a textured face mask of a natural person suitable for real time animation. A 3D surface polygon face mask is used. A set of muscles is defined to animate the mask. The mask is adapted to a real person using 3D surface data from a calibrated stereo sensor. First, the facial features of the mask are aligned to the 3D data by scaling the mask. Next, a local shape adaptation moves the mask vertices along their surface normals to be coplanar with the measured 3D surface. The adapted mask is textured from one of the stereo images yielding a highly realistic impression. The predefined muscles are used to animate the textured mask
Keywords :
computational geometry; computer animation; solid modelling; 3D animation; 3D surface polygon face mask; human face modelling; scaling; shape adaptation; shape from stereo; stereo images; textured face mask; Cameras; Face; Facial animation; Head; Humans; Muscles; Read only memory; Shape; Surface reconstruction; Telecommunication computing;
Conference_Titel :
Pattern Recognition, 1998. Proceedings. Fourteenth International Conference on
Conference_Location :
Brisbane, Qld.
Print_ISBN :
0-8186-8512-3
DOI :
10.1109/ICPR.1998.711238