• DocumentCode
    2714061
  • Title

    A processing and scheduling method for vector rendering in global 3D GIS

  • Author

    Zhang, Xuzhao ; Sui, Zhengwei ; Wu, Lun ; Cai, Heng ; Zhi, Ye ; Qiao, Zhiyuan

  • Author_Institution
    Sch. of Remote Sensing & Inf. Eng., WuHan Univ. WuHan, Wuhan, China
  • fYear
    2011
  • fDate
    24-26 June 2011
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    Aiming at the problem that the efficiency of mass vector data rendering in global 3D GIS is low, this paper put forward a new way of processing and scheduling the data. The problem of crack phenomenon after the compression of public boundary in LOD model of vector data have been solved by the way based on the Douglas-Pecuker algorithm. In addition, we add viewpoint height factor, improving the efficiency of rendering and displaying vector data, which we can get proof in experiments.
  • Keywords
    cracks; geographic information systems; rendering (computer graphics); Douglas-Pecuker algorithm; LOD model; crack phenomenon; global 3D GIS; mass vector data rendering; public boundary compression; vector data display; Algorithm design and analysis; Approximation algorithms; Data models; Geographic Information Systems; Rendering (computer graphics); Three dimensional displays; Tiles; levels of details; preprocessing; scheduel; the common edges; viewpoint height factor;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Geoinformatics, 2011 19th International Conference on
  • Conference_Location
    Shanghai
  • ISSN
    2161-024X
  • Print_ISBN
    978-1-61284-849-5
  • Type

    conf

  • DOI
    10.1109/GeoInformatics.2011.5981153
  • Filename
    5981153