DocumentCode :
271480
Title :
KinardCar: Auxiliary Game in Formation of Young Drivers, Utilizing Kinect and Arduino Integration
Author :
Amorim Vaz, Fabiano ; de Souza Silva, João Lucas ; Sol Dos Santos, Rafael
Author_Institution :
Centro de Inf. - CIn, Univ. Fed. de Pernambuco, Recife, Brazil
fYear :
2014
fDate :
12-15 May 2014
Firstpage :
139
Lastpage :
142
Abstract :
Applications of Virtual and Augmented Reality with a focus in the welfare of society are becoming recurrent and there are many advantages on doing this. An important concern is the good formation of citizens for life in society, especially when such improvement can help mitigate accidents, and consequently save lives. Therefore, the aim of this article is to describe the development of a system to support training of young drivers to make the learning of the traffic rules more friendly and exciting. To achieve this, we developed a game called Kinard Car, where we use the Microsoft Kinect sensor integrated with an Arduino micro controller. The environment consists of a small remotely operated vehicle by the user´s movements, which are tracked by the sensor. In the vehicle, there is a marker attached which identifies the position and orientation of the car in the virtual test track, and thus there is an interaction between multiple virtual vehicles and the real one. Considering these results, we can conclude that the game goes beyond its educational nature, as this also provides a new perspective on life in society.
Keywords :
augmented reality; automobiles; computer based training; computer games; image sensors; microcontrollers; remotely operated vehicles; traffic engineering computing; Arduino integration; Arduino microcontroller; KinardCar; Microsoft Kinect sensor; augmented reality; auxiliary game; car orientation; car position; educational nature; multiple virtual vehicles; remotely operated vehicle; societal welfare; traffic rules; user movements; virtual reality; virtual test track; young driver formation; Augmented reality; Educational institutions; Games; Microcontrollers; Tracking; Training; Vehicles; Arduino; Augmented Reality; Game; Kinect; Traffic;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual and Augmented Reality (SVR), 2014 XVI Symposium on
Conference_Location :
Piata Salvador
Type :
conf
DOI :
10.1109/SVR.2014.49
Filename :
6913086
Link To Document :
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