• DocumentCode
    2715838
  • Title

    Modelling the Evolution of Cooperative Behavior in Ad Hoc Networks using a Game Based Model

  • Author

    Seredynski, Marcin ; Bouvry, Pascal ; Klopotek, Mieczyslaw A.

  • Author_Institution
    Fac. of Sci., Technol. & Commun., Luxembourg Univ.
  • fYear
    2007
  • fDate
    1-5 April 2007
  • Firstpage
    96
  • Lastpage
    103
  • Abstract
    In this paper we address the problem of cooperation and selfish behavior in ad hoc networks. We present a new game theory based model to study cooperation between nodes. This model has some similarities with the iterated prisoner´s dilemma under the random pairing game. In such game randomly chosen players receive payoffs that depend on the way they behave. The network gaming model includes a simple reputation collection and trust evaluation mechanisms. In our proposition a decision whether to forward or discard a packet is determined by a strategy based on the trust level in the source node of the packet and some general information about behavior of the network. A genetic algorithm (GA) is applied to evolve strategies for the participating nodes. These strategies are targeted to maximize the throughput of the network by enforcing cooperation. Experimental results show that proposed strategy based approach successfully enforces cooperation maximizing the network throughput
  • Keywords
    ad hoc networks; game theory; genetic algorithms; random processes; ad hoc network; cooperative behavior; game theory based model; genetic algorithm; iterated prisoner dilemma; network gaming model; network throughput; random pairing game; reputation collection; selfish behavior; trust evaluation; Ad hoc networks; Batteries; Communications technology; Computational intelligence; Computer science; Game theory; Genetic algorithms; Mobile ad hoc networks; Throughput; Wireless communication; Ad hoc networks; cooperation; game theory; selfish behavior;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence and Games, 2007. CIG 2007. IEEE Symposium on
  • Conference_Location
    Honolulu, HI
  • Print_ISBN
    1-4244-0709-5
  • Type

    conf

  • DOI
    10.1109/CIG.2007.368084
  • Filename
    4219029