• DocumentCode
    2715857
  • Title

    A Historical Population in a Coevolutionary System

  • Author

    Avery, Phillipa M. ; Michalewicz, Zbigniew ; Schmidt, Martin

  • Author_Institution
    Dept. of Comput. Sci., Adelaide Univ., SA
  • fYear
    2007
  • fDate
    1-5 April 2007
  • Firstpage
    104
  • Lastpage
    111
  • Abstract
    The use of memory in coevolutionary systems is considered an important mechanism to counter the Red Queen effect. Our research involves incorporating a memory population that the coevolving populations compete against to obtain a fitness that is influenced by past generations. This long term fitness then allows the population to have continuous learning that awards individuals that do well against the current populations, as well as previous winning individuals. By allowing continued learning, the individuals in the populations increase their overall ability to play the game of TEMPO, not just to play a single round with the current opposition.
  • Keywords
    evolutionary computation; game theory; learning (artificial intelligence); TEMPO game; adaptive memory; coevolutionary system; computational intelligence; continuous learning; historical population; memory population; winning individual; Australia; Computational intelligence; Computer science; Counting circuits; Fuzzy systems; History; Humans; Intelligent systems; Military computing; System testing; Adaptive memory; Computational Intelligence; TEMPO;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence and Games, 2007. CIG 2007. IEEE Symposium on
  • Conference_Location
    Honolulu, HI
  • Print_ISBN
    1-4244-0709-5
  • Type

    conf

  • DOI
    10.1109/CIG.2007.368085
  • Filename
    4219030