DocumentCode
2715857
Title
A Historical Population in a Coevolutionary System
Author
Avery, Phillipa M. ; Michalewicz, Zbigniew ; Schmidt, Martin
Author_Institution
Dept. of Comput. Sci., Adelaide Univ., SA
fYear
2007
fDate
1-5 April 2007
Firstpage
104
Lastpage
111
Abstract
The use of memory in coevolutionary systems is considered an important mechanism to counter the Red Queen effect. Our research involves incorporating a memory population that the coevolving populations compete against to obtain a fitness that is influenced by past generations. This long term fitness then allows the population to have continuous learning that awards individuals that do well against the current populations, as well as previous winning individuals. By allowing continued learning, the individuals in the populations increase their overall ability to play the game of TEMPO, not just to play a single round with the current opposition.
Keywords
evolutionary computation; game theory; learning (artificial intelligence); TEMPO game; adaptive memory; coevolutionary system; computational intelligence; continuous learning; historical population; memory population; winning individual; Australia; Computational intelligence; Computer science; Counting circuits; Fuzzy systems; History; Humans; Intelligent systems; Military computing; System testing; Adaptive memory; Computational Intelligence; TEMPO;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational Intelligence and Games, 2007. CIG 2007. IEEE Symposium on
Conference_Location
Honolulu, HI
Print_ISBN
1-4244-0709-5
Type
conf
DOI
10.1109/CIG.2007.368085
Filename
4219030
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