DocumentCode
2716089
Title
Hybrid of Evolution and Reinforcement Learning for Othello Players
Author
Kim, Kyung-Joong ; Choi, Heejin ; Cho, Sung-Bae
Author_Institution
Dept. of Comput. Sci., Yonsei Univ.
fYear
2007
fDate
1-5 April 2007
Firstpage
203
Lastpage
209
Abstract
Although the reinforcement learning and evolutionary algorithm show good results in board evaluation optimization, the hybrid of both approaches is rarely addressed in the literature. In this paper, the evolutionary algorithm is boosted using resources from the reinforcement learning. 1) The initialization of initial population using solution optimized by temporal difference learning 2) Exploitation of domain knowledge extracted from reinforcement learning. Experiments on Othello game strategies show that the proposed methods can effectively search the solution space and improve the performance
Keywords
evolutionary computation; games of skill; learning (artificial intelligence); Othello player; board evaluation optimization; domain knowledge; evolutionary algorithm; reinforcement learning; temporal difference learning; Books; Computational intelligence; Computer science; Evolutionary computation; Fluctuations; Learning systems; Optimization methods; Space exploration; Domain Knowledge; Othello; Reinforcement Learning; Temporal Difference Learning;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational Intelligence and Games, 2007. CIG 2007. IEEE Symposium on
Conference_Location
Honolulu, HI
Print_ISBN
1-4244-0709-5
Type
conf
DOI
10.1109/CIG.2007.368099
Filename
4219044
Link To Document