• DocumentCode
    2716148
  • Title

    Evolving Parameters for Xpilot Combat Agents

  • Author

    Parker, Gary B. ; Parker, Matt

  • Author_Institution
    Comput. Sci., Connecticut Coll., New London, CT
  • fYear
    2007
  • fDate
    1-5 April 2007
  • Firstpage
    238
  • Lastpage
    243
  • Abstract
    In this paper we present a new method for evolving autonomous agents that are competitive in the space combat game Xpilot. A genetic algorithm is used to evolve the parameters related to the sensitivity of the agent to input stimuli and the agent´s level of reaction to these stimuli. The resultant controllers are comparable to the best hand programmed artificial Xpilot bots, are competitive with human players, and display interesting behaviors that resemble human strategies.
  • Keywords
    computer games; genetic algorithms; software agents; Xpilot combat agents; autonomous agents; genetic algorithm; space combat game Xpilot; Autonomous agents; Computer science; Games; Genetic algorithms; Graphics; Humans; Keyboards; Marine vehicles; Network servers; Testing; Autonomous Agent; Control; Genetic Algorithm; Xpilot; Xpilot-AI;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence and Games, 2007. CIG 2007. IEEE Symposium on
  • Conference_Location
    Honolulu, HI
  • Print_ISBN
    1-4244-0709-5
  • Type

    conf

  • DOI
    10.1109/CIG.2007.368104
  • Filename
    4219049