• DocumentCode
    2716259
  • Title

    Inferring the Past: A Computational Exploration of the Strategies that May Have Been Used in the Aztec Board Game of Patolli

  • Author

    de Silva Garza, Andrés Gómez ; Flores, Carlos Emilio Galindo

  • Author_Institution
    Inst. Tecnologico Autonomo de Mexico
  • fYear
    2007
  • fDate
    1-5 April 2007
  • Firstpage
    296
  • Lastpage
    303
  • Abstract
    In this paper we use computational techniques to explore the Aztec board game of Patolli. Rules for the game were documented by the Spanish explorers that ultimately destroyed the Aztec civilization, yet there is no guarantee that the few players of Patolli that still exist follow the same strategies as the Aztec originators of the game. We implemented the rules of the game in an agent-based system and designed a series of experiments to pit game-playing agents using different strategies against each other to try to infer what makes a good strategy (and therefore what kind of information would have been taken into account by expert Aztec players back in the days when Patolli was an extremely popular game). In this paper we describe the game, explain our implementation, and present our experimental setup, results and conclusions.
  • Keywords
    computer games; software agents; Aztec board game; Patolli; agent-based system; computational techniques; intelligent agents; pit game-playing agents; Alcoholism; Computational intelligence; Intelligent agent; Board Games; Evaluation of Alternate Strategies; Intelligent Agents;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence and Games, 2007. CIG 2007. IEEE Symposium on
  • Conference_Location
    Honolulu, HI
  • Print_ISBN
    1-4244-0709-5
  • Type

    conf

  • DOI
    10.1109/CIG.2007.368112
  • Filename
    4219057