DocumentCode
2717670
Title
Constructing a 3D object model from multiple visual features
Author
Zheng, Jiang Yu
Author_Institution
Fac. of Comput. Sci. & Syst. Eng., Kyushu Univ., Fukuoka, Japan
Volume
4
fYear
1996
fDate
14-17 Oct 1996
Firstpage
2457
Abstract
This work aims at building 3D graphics models of objects using multiple visual cues. Different materials and shapes may yield different visual cues such as corner, pattern, highlight, and contour on objects. These cues may have similar appearance in the images, extracted as edge, peak and shading. To obtain a correct shape, different shape recovery methods must be applied to those features separately. We rotate an object and take a dense image sequence. In each epipolar plane image of rotation plane, we classify visual cues according to their image characteristics and motion behavior, and integrate shapes from different algorithms. Features are classified when they pass through a series of modules which first identify distinct features and then reasoning ambiguous features in reference to the identified ones. A carefully considered strategy is proposed and experiments on real objects
Keywords
feature extraction; image reconstruction; image sequences; 3D object model construction; ambiguous features; contour; corner; distinct features identification; edge; epipolar plane image; highlight; image characteristics; image sequence; motion behavior; multiple visual features; pattern; peak; rotation plane; shading; Buildings; Cameras; Computer graphics; Computer science; Image sequences; Materials science and technology; Position measurement; Shape measurement; Systems engineering and theory; Velocity measurement;
fLanguage
English
Publisher
ieee
Conference_Titel
Systems, Man, and Cybernetics, 1996., IEEE International Conference on
Conference_Location
Beijing
ISSN
1062-922X
Print_ISBN
0-7803-3280-6
Type
conf
DOI
10.1109/ICSMC.1996.561289
Filename
561289
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