DocumentCode :
2718851
Title :
3D motion estimation of head and shoulders in videophone sequences
Author :
Yi, Huang
Author_Institution :
Dept. of Inf. Eng., Nanjing Univ. of Posts & Telecommun., China
Volume :
2
fYear :
2000
fDate :
2000
Firstpage :
1180
Abstract :
In this paper, an approach for 3D motion estimation of head and shoulders of persons in videophone sequences is presented. Since head and shoulders are linked together by the neck, constraints for the motion of head and shoulders exist which are exploited to improve the motion estimation. In this paper, the human neck joint is modeled by a spherical joint between head and shoulders and its 3D position is calculated. Then, rotation and translation of the shoulders are estimated and propagated to the head. Finally, a rotation of the head around the neck joint is estimated. The presented approach is applied to the videophone sequences Akiyo and Claire. Compared with an approach without using a neck joint, anatomically correct positions of head and shoulders are estimated
Keywords :
image sequences; motion estimation; object detection; videotelephony; 3D motion estimation; head rotation; human neck joint model; shoulder rotation; shoulder translation; spherical joint; videophone sequences; Biological system modeling; Head; Humans; Image analysis; Joints; Motion estimation; Neck; Parameter estimation; Shape; Shoulder;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Communication Technology Proceedings, 2000. WCC - ICCT 2000. International Conference on
Conference_Location :
Beijing
Print_ISBN :
0-7803-6394-9
Type :
conf
DOI :
10.1109/ICCT.2000.890883
Filename :
890883
Link To Document :
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