DocumentCode :
2719293
Title :
How Practical is Network Coding?
Author :
Wang, Mea ; Li, Baochun
Author_Institution :
Dept. of Electr. & Comput. Eng., Toronto Univ., Ont.
fYear :
23006
fDate :
19-21 June 23006
Firstpage :
274
Lastpage :
278
Abstract :
With network coding, intermediate nodes between the source and the receivers of an end-to-end communication session are not only capable of relaying and replicating data messages, but also of coding incoming messages to produce coded outgoing ones. Recent studies have shown that network coding is beneficial for peer-to-peer content distribution, since if eliminates the need for content reconciliation, and is highly resilient to peer failures. In this paper, we present our recent experiences with a highly optimized and high-performance C++ implementation of randomized network coding at the application layer. We present our observations based on an extensive series of experiments, draw conclusions from a wide range of scenarios, and are more cautious and less optimistic as compared to previous studies
Keywords :
C++ language; peer-to-peer computing; source coding; data message replication; end-to-end communication session; high-performance C++ implementation; peer-to-peer content distribution; randomized network coding; Computer networks; Decoding; Galois fields; Information theory; Network coding; Network topology; Peer to peer computing; Protocols; Relays; Throughput;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Quality of Service, 2006. IWQoS 2006. 14th IEEE International Workshop on
Conference_Location :
New Haven, CT
ISSN :
1548-615X
Print_ISBN :
1-4244-0476-2
Electronic_ISBN :
1548-615X
Type :
conf
DOI :
10.1109/IWQOS.2006.250480
Filename :
4015763
Link To Document :
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