DocumentCode :
2719830
Title :
Analysis of patterns of motor behavior in gamers with down syndrome
Author :
Svendsen, Jeremy ; Albu, Alexandra Branzan ; Virji-Babul, Naznin
Author_Institution :
Univ. of Victoria, Victoria, BC, Canada
fYear :
2011
fDate :
20-25 June 2011
Firstpage :
1
Lastpage :
6
Abstract :
This paper reports on the computer vision-based analysis of weight-shifting patterns in Down Syndrome subjects. The subjects were filmed while playing a snowboarding game in a virtual reality environment. To capture local changes in posture during motion performance, we introduce the concept of parabolic bounding box. This concept aims at capturing information about the lateral curvature of the human body in motion. This information is aggregated into histograms of motion curvatures. This novel motion representation is useful for differentiating between normal and abnormal weight shifting patterns, and for presenting subject specific information about the frequency of these patterns over the entire duration of the game.
Keywords :
computer games; computer vision; diseases; image motion analysis; pattern classification; virtual reality; Down Syndrome subjects; computer vision based analysis; human body; lateral curvature; motion curvatures; parabolic bounding box; snowboarding game; virtual reality environment; weight shifting pattern; Computer vision; Games; Histograms; Humans; Torso; Video sequences; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Vision and Pattern Recognition Workshops (CVPRW), 2011 IEEE Computer Society Conference on
Conference_Location :
Colorado Springs, CO
ISSN :
2160-7508
Print_ISBN :
978-1-4577-0529-8
Type :
conf
DOI :
10.1109/CVPRW.2011.5981673
Filename :
5981673
Link To Document :
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