• DocumentCode
    2721698
  • Title

    Surface depth computation and representation from multiple coded projector light

  • Author

    Sakaue, Fumihiko ; Sato, Jun

  • Author_Institution
    Dept. of Comput. Sci. & Eng., Nagoya Inst. of Technol., Nagoya, Japan
  • fYear
    2011
  • fDate
    20-25 June 2011
  • Firstpage
    68
  • Lastpage
    73
  • Abstract
    In this paper we propose a highly robust and fast method for recovering and representing surface depth information by using coded projector light. We use multiple projectors whose projection patterns are coded carefully. The projected patterns are blended on an object surface, and represent the depth information of the surface, that is the object surface is illuminated according to the depth of each point on the surface. As a result, the computation of the depth is completed with the ”light speed”. The proposed method does not require any image correspondence for computing depth information, and thus it is free from the correspondence problem and highly robust. The efficiency of the proposed method is tested by using a set of real projectors.
  • Keywords
    image representation; optical projectors; shape recognition; coded projector light; multiple coded projector light; multiple projectors; surface depth computation; surface depth information; Calibration; Cameras; Encoding; Image color analysis; Light sources; Lighting; Three dimensional displays;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision and Pattern Recognition Workshops (CVPRW), 2011 IEEE Computer Society Conference on
  • Conference_Location
    Colorado Springs, CO
  • ISSN
    2160-7508
  • Print_ISBN
    978-1-4577-0529-8
  • Type

    conf

  • DOI
    10.1109/CVPRW.2011.5981787
  • Filename
    5981787