• DocumentCode
    2722175
  • Title

    Scene-Motion Thresholds Correlate with Angular Head Motions for Immersive Virtual Environments

  • Author

    Jerald, Jason ; Steinicke, Frank ; Whitton, Mary

  • Author_Institution
    Univ. of North Carolina, Chapel Hill, NC
  • fYear
    2009
  • fDate
    1-7 Feb. 2009
  • Firstpage
    69
  • Lastpage
    74
  • Abstract
    To better understand motion perception in immersive virtual environments, we conducted a user study to quantify perception of scene motion as subjects yawed their heads. We measured psychometric functions of scene-velocity thresholds for different head motions and then extracted 75% thresholds, creating scene-velocity thresholds as functions of three measures of head motion: 1) angular range, 2) peak angular velocity, 3) and peak angular acceleration. We also measured scene-velocity thresholds for four phases of head motion: 1) the start of the head turn, 2) the center of the head turn, 3) the end of the head turn, 4) and all of the head turn. Scene-velocity thresholds increased as head motion increased for all tested conditions.
  • Keywords
    virtual reality; visual perception; angular range; immersive virtual environments; motion perception; peak angular acceleration; peak angular velocity; psychometric functions; scene-velocity thresholds; Acceleration; Accelerometers; Angular velocity; Layout; Motion measurement; Phase measurement; Psychology; Testing; Velocity measurement; Virtual environment; scene motion; virtual environments;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advances in Computer-Human Interactions, 2009. ACHI '09. Second International Conferences on
  • Conference_Location
    Cancun
  • Print_ISBN
    978-1-4244-3351-3
  • Electronic_ISBN
    978-0-7695-3529-6
  • Type

    conf

  • DOI
    10.1109/ACHI.2009.40
  • Filename
    4782494