• DocumentCode
    2722943
  • Title

    A case study on multiparty multimedia game development in the IP Multimedia Subsystem

  • Author

    Fu, Chunyan ; Belqasmi, Fatna ; Alrubaye, Mohammed ; Karunamurthy, Rajesh ; Glitho, Roch

  • Author_Institution
    Ericsson Canada, Montreal, QC, Canada
  • fYear
    2009
  • fDate
    26-29 Oct. 2009
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    The IP multimedia subsystem (IMS) is the main component of 3G networks. It aims at the seamless provisioning of multimedia services to end-users. This paper presents a case study on multiparty multimedia game development in IMS. It first reviews the APIs and tools available for multiparty multimedia conferencing applications (e.g. games) development in IMS. It then presents the semantics of the game studied in the case and discusses the implementation architecture. The game is a revisited version of the well known capture the flag game. We have developed it with the Ericsson Service Development Studio (SDS) and implemented a prototype. The prototype is described along with the performance measurements. The lessons learned are presented.
  • Keywords
    IP networks; multimedia communication; IP multimedia subsystem; conferencing applications; game development; multimedia services; multiparty multimedia; performance measurements; Access protocols; Collaboration; Collaborative tools; Floors; Java; Measurement; Prototypes; Resource management; Standards development; Standards organizations;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Intelligence in Next Generation Networks, 2009. ICIN 2009. 13th International Conference on
  • Conference_Location
    Bordeaux
  • Print_ISBN
    978-1-4244-4693-3
  • Electronic_ISBN
    978-1-4244-4694-0
  • Type

    conf

  • DOI
    10.1109/ICIN.2009.5357111
  • Filename
    5357111