DocumentCode
2722943
Title
A case study on multiparty multimedia game development in the IP Multimedia Subsystem
Author
Fu, Chunyan ; Belqasmi, Fatna ; Alrubaye, Mohammed ; Karunamurthy, Rajesh ; Glitho, Roch
Author_Institution
Ericsson Canada, Montreal, QC, Canada
fYear
2009
fDate
26-29 Oct. 2009
Firstpage
1
Lastpage
6
Abstract
The IP multimedia subsystem (IMS) is the main component of 3G networks. It aims at the seamless provisioning of multimedia services to end-users. This paper presents a case study on multiparty multimedia game development in IMS. It first reviews the APIs and tools available for multiparty multimedia conferencing applications (e.g. games) development in IMS. It then presents the semantics of the game studied in the case and discusses the implementation architecture. The game is a revisited version of the well known capture the flag game. We have developed it with the Ericsson Service Development Studio (SDS) and implemented a prototype. The prototype is described along with the performance measurements. The lessons learned are presented.
Keywords
IP networks; multimedia communication; IP multimedia subsystem; conferencing applications; game development; multimedia services; multiparty multimedia; performance measurements; Access protocols; Collaboration; Collaborative tools; Floors; Java; Measurement; Prototypes; Resource management; Standards development; Standards organizations;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligence in Next Generation Networks, 2009. ICIN 2009. 13th International Conference on
Conference_Location
Bordeaux
Print_ISBN
978-1-4244-4693-3
Electronic_ISBN
978-1-4244-4694-0
Type
conf
DOI
10.1109/ICIN.2009.5357111
Filename
5357111
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