• DocumentCode
    2724085
  • Title

    GPU-Accelerated Background Generation Algorithm with Low Latency

  • Author

    Ohmer, Julius Fabian ; Perry, Peter G. ; Redding, Nicholas J.

  • fYear
    2007
  • fDate
    3-5 Dec. 2007
  • Firstpage
    547
  • Lastpage
    554
  • Abstract
    A background model is constructed to detect moving objects in video sequences. Subsequent frames are stacked on top of each other using associated registration information that must be obtained in a preprocessing step. The change of the brightness value in each pixel over time might be caused by a moving object. Current graphics processing units (GPUs) have proven to be very capable parallel processing architectures which can outperform current CPUs by an order of a magnitude. This paper will present how current GPUs can be used to rapidly construct background models from a sequence of video still frames. We will specifically discuss how the implementation can benefit from special features of GPUs that are available in the graphics API OpenGL.
  • Keywords
    Australia; Brightness; Delay; Graphics; Image processing; Karhunen-Loeve transforms; Parallel processing; Payloads; Pixel; Video sequences;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Digital Image Computing Techniques and Applications, 9th Biennial Conference of the Australian Pattern Recognition Society on
  • Conference_Location
    Glenelg, Australia
  • Print_ISBN
    0-7695-3067-2
  • Type

    conf

  • DOI
    10.1109/DICTA.2007.4426845
  • Filename
    4426845