DocumentCode
2727805
Title
Implement the TABLE TENNIS game by robot arm with forward-backward neural network
Author
Mao, Zhang ; Peak, Mike ; Weiping, Zhang
Author_Institution
Sch. of Comput., Eng. & Phys. Sci., Univ. of Central Lancashire, Preston, UK
fYear
2011
fDate
15-17 July 2011
Firstpage
90
Lastpage
93
Abstract
In this paper, implementing the table tennis game by robot arm with forward-backward neural network has been investigated. The main contributions have been made as the followings, (1) Based on 2-dimensions (2-D), both ideal model and improved model have been developed, creating a Ping-pong game by employing Visual C++. The example provide by this paper has shown that the two new model operate very well. (2) The 2-D approach for the game has been proposed and the calculation formulas of this approach have been strictly proofed by employing the small amplitude disturbed theory. (3) A novel 3-D approach has also been put up forwarded. By using 3-D approach, one can implement the game in 3 dimensions; it acts as a real game. Finally, the proposed 2-D and 3-D approaches are not only used in the Ping-pong game, can also be exploited to a motion target tracking such as a Ballistics Missile Defense System.
Keywords
C++ language; computer games; control engineering computing; manipulators; neural nets; solid modelling; 3D approach; Ping-pong game; Visual C++; ballistics missile defense system; forward-backward neural network; motion target tracking; robot arm; table tennis game; Atmospheric modeling; Computational modeling; Games; Missiles; Robot kinematics; Solid modeling; neural network; robot arm; styling; table tennis game;
fLanguage
English
Publisher
ieee
Conference_Titel
Software Engineering and Service Science (ICSESS), 2011 IEEE 2nd International Conference on
Conference_Location
Beijing
Print_ISBN
978-1-4244-9699-0
Type
conf
DOI
10.1109/ICSESS.2011.5982262
Filename
5982262
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