Abstract :
Traditionally, media objects have been restrained to specific media containers (e.g. media players, libraries, and technological platforms). In this paper we argue that this is due to a tradition of treating media as content separated from, but physically aligned to a certain form. However, due to the digital character of modern media, and due to current developments towards file sharing communities, media convergence and cross-media interaction design we argue that there are several good reasons now for exploring the design space beyond a container view of media. In our exploration of this design space we take a point of departure in media objects where form and content is integrated, instead of separated and we take contemporary theories of liquidity and an innovation-oriented focus group study as two sources of inspiration for exploring the design space of truly liquid media. The exploration is then summarized into a vision of midget design, i.e. design of small, lightweight, interactive and integrated media objects that can live across heterogeneous media platforms.
Keywords :
mobile computing; multimedia systems; peer-to-peer computing; cross-media interaction design; file sharing; heterogeneous interaction landscapes; integrated liquid media objects; media containers; media convergence; mobile media; Ad hoc networks; Containers; Informatics; Internet; Mobile handsets; Nonhomogeneous media; Packaging; Peer to peer computing; Space exploration; Streaming media; heterogenous interaction landscapes; integrated media; liqiud media; mobile media; new media;