DocumentCode :
2730407
Title :
Model for an Ad-hoc Distributed Multi-player Turn-Based Game over IMS
Author :
Anjanappa, Mahesh ; Subramanian, Mahalakshmi ; Kakkirala, Vasu
Author_Institution :
DMCIG, Samsung India Software Oper., Bangalore, India
fYear :
2010
fDate :
15-17 Dec. 2010
Firstpage :
1
Lastpage :
8
Abstract :
The paper describes a model for an Ad-hoc Distributed Multi-player Turn-based Game which operates over the IMS Platform utilizing IMS service capabilities. The paper defines a model, wherein Server-based functionalities of the Turn-based games are distributed across all the Nodes involved in the game thus eliminating need for a Server & de-centralizing the System. A Node is an IMS Device with IMS based Game Logic, for which the model is being proposed in this paper. The description of the model covers explanation of how Game Control and Game play functions are achieved by the roles played by the Nodes itself and collaboration between the Nodes. The Communication Channels used for exchanging game data between the nodes forms a logical structure reflecting interaction pattern between the Nodes and the structure changes for every Turn of the game play.
Keywords :
ad hoc networks; computer games; peer-to-peer computing; peripheral interfaces; telecommunication channels; IMS based Game Logic; IMS service; ad hoc distributed multiplayer turn based game; communication channel; game control; game play functions; Barium; Communication channels; Context; Games; Protocols; Servers; Topology; Distributed Game Model; IMS based Game Model; P2P Game Model;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Internet Multimedia Services Architecture and Application(IMSAA), 2010 IEEE 4th International Conference on
Conference_Location :
Bangalore
Print_ISBN :
978-1-4244-7930-6
Type :
conf
DOI :
10.1109/IMSAA.2010.5729391
Filename :
5729391
Link To Document :
بازگشت