• DocumentCode
    2731364
  • Title

    Parallel evolutionary algorithms on graphics processing unit

  • Author

    Wong, Man-Leung ; Wong, Tien-Tsin ; Fok, Ka-Ling

  • Author_Institution
    Dept. of Comput. & Decision Sci., Lingnan Univ., Hong Kong, China
  • Volume
    3
  • fYear
    2005
  • fDate
    2-5 Sept. 2005
  • Firstpage
    2286
  • Abstract
    Evolutionary algorithms (EAs) are effective and robust methods for solving many practical problems such as feature selection, electrical circuit synthesis, and data mining. However, they may execute for a long time for some difficult problems, because several fitness evaluations must be performed. A promising approach to overcome this limitation is to parallelize these algorithms. In this paper, we propose to implement a parallel EA on consumer-level graphics cards. We perform experiments to compare our parallel EA with an ordinary EA and demonstrate that the former is much more effective than the latter. Since consumer-level graphics cards are available in ubiquitous personal computers and these computers are easy to use and manage, more people are able to use our parallel algorithm to solve their problems encountered in real-world applications.
  • Keywords
    computer graphic equipment; evolutionary computation; parallel algorithms; ubiquitous computing; fitness evaluations; graphics cards; graphics processing unit; parallel algorithm; parallel evolutionary algorithms; ubiquitous personal computers; Circuit synthesis; Computer graphics; Concurrent computing; Data mining; Evolutionary computation; Microcomputers; Parallel algorithms; Performance evaluation; Pervasive computing; Robustness;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Evolutionary Computation, 2005. The 2005 IEEE Congress on
  • Print_ISBN
    0-7803-9363-5
  • Type

    conf

  • DOI
    10.1109/CEC.2005.1554979
  • Filename
    1554979