• DocumentCode
    2731648
  • Title

    Correcting and improving imitation models of humans for Robosoccer agents

  • Author

    Aler, Ricardo ; Garcia, Oscar ; Valls, Jose M.

  • Author_Institution
    Univ. Carlos III de Madrid, Spain
  • Volume
    3
  • fYear
    2005
  • fDate
    2-5 Sept. 2005
  • Firstpage
    2402
  • Abstract
    The Robosoccer simulator is a challenging environment, where a human introduces a team of agents into a football virtual environment. Typically, agents are programmed by hand, but it would be a great advantage to transfer human experience into football agents. The first aim of this paper is to use machine learning techniques to obtain models of humans playing Robosoccer. These models can be used later to control a Robosoccer agent. However, models did not play as smoothly and optimally as the human. To solve this problem, the second goal of this paper is to incrementally correct models by means of evolutionary techniques, and to adapt them against more difficult opponents than the ones beatable by the human.
  • Keywords
    digital simulation; evolutionary computation; learning (artificial intelligence); multi-agent systems; multi-robot systems; Robosoccer agents; evolutionary techniques; football virtual environment; imitation models; machine learning; Artificial intelligence; Automatic control; Evolutionary computation; Humans; Machine learning; Machine learning algorithms; Programming profession; Software agents; Two dimensional displays; Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Evolutionary Computation, 2005. The 2005 IEEE Congress on
  • Print_ISBN
    0-7803-9363-5
  • Type

    conf

  • DOI
    10.1109/CEC.2005.1554994
  • Filename
    1554994