• DocumentCode
    2737025
  • Title

    A simple method to simulate waved water

  • Author

    Qiaoyu, Li ; Xiangxu, Meng

  • Author_Institution
    Res. Center of Human Comput. Interaction & Virtual Reality, Shandong Univ., Jinan, China
  • fYear
    2011
  • fDate
    21-23 Oct. 2011
  • Firstpage
    456
  • Lastpage
    459
  • Abstract
    This paper presents a method to simulate water waves. First, in the making of water waves, the method based on Airy waves is easily implemented and has a fine effect. Second, the method based on Gerstner waves is physical and can make breaking waves. So we combined the two methods together and proposed a simple method to make water waves. Compared with other methods, our method is easily implemented to simulate many forms of water waves such as lake waves, ocean waves and breaking waves.
  • Keywords
    computational fluid dynamics; flow simulation; lakes; rendering (computer graphics); Gerstner waves; airy waves; breaking waves; lake waves; ocean waves; waved water simulation; Atmospheric modeling; Computational modeling; Mathematical model; Optical surface waves; Sea surface; Surface waves; Airy waves; Gerstner waves; breaking waves; water waves;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image Analysis and Signal Processing (IASP), 2011 International Conference on
  • Conference_Location
    Hubei
  • Print_ISBN
    978-1-61284-879-2
  • Type

    conf

  • DOI
    10.1109/IASP.2011.6109083
  • Filename
    6109083