DocumentCode :
2737626
Title :
Pattern Matching in Go Game Records
Author :
Yen, Shi-Jim ; Yang, Tai-Ning ; Chen, Jr-Chang ; Hsu, Shun-Chin
Author_Institution :
Nat. Dong Hwa Univ., Hualien
fYear :
2007
fDate :
5-7 Sept. 2007
Firstpage :
297
Lastpage :
297
Abstract :
Many professional Go games, Go life-and-death problems and others are saved as digital game records by SGF (smart game format). Valuable information hides in these records. This article presents a novel Go game record information retrieval system. In this system, the most difficult part is Go pattern matching in Go game records. In this article, a Go pattern matching algorithm is given to find game records that contain a desired query pattern. Then, a proposed index structure for a Go record database integrates methods of information retrieval and domain knowledge of Go. This index can increase the speed of pattern matching in the game database.
Keywords :
computer games; database management systems; information retrieval; pattern matching; Go game record information retrieval system; Go pattern matching algorithm; SGF; digital game records; game database; smart game format; Computer science; Content based retrieval; Databases; Debugging; Indexes; Information management; Information retrieval; Mathematics; Pattern matching; Reflection;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Innovative Computing, Information and Control, 2007. ICICIC '07. Second International Conference on
Conference_Location :
Kumamoto
Print_ISBN :
0-7695-2882-1
Type :
conf
DOI :
10.1109/ICICIC.2007.446
Filename :
4427942
Link To Document :
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