• DocumentCode
    2739714
  • Title

    A method to generate humanoid´s actions based on the phase and amplitude factors of its motion axes-an analysis of the Buntaku puppet´s motion axis

  • Author

    Hattori, I. ; Furuta, S. ; Nishizawa, Shinichi ; Takamori, Toshi

  • Author_Institution
    Dept. of Comput. & Syst. Eng., Kobe Univ.
  • fYear
    2000
  • fDate
    2000
  • Firstpage
    388
  • Lastpage
    393
  • Abstract
    In order to design emotional actions of humanoid, the authors analyze the motions of the axes of a Buntaku puppet which is manipulated by an expert of puppet manipulation. The axes´ motion are segmented to some phrases, and the emotional factor of the puppet´s action are explained by time length and amplitude of each phrase. This knowledge is interpreted by the movement score Labanotation
  • Keywords
    computer animation; motion estimation; robots; Buntaku puppet; Labanotation; computer graphics; emotional factor; human motion; humanoid; motion axes; movement score; robot action generation; Character generation; Computer graphics; Design engineering; Design methodology; Humanoid robots; Humans; Motion analysis; Motion measurement; Positron emission tomography; Time series analysis;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Robot and Human Interactive Communication, 2000. RO-MAN 2000. Proceedings. 9th IEEE International Workshop on
  • Conference_Location
    Osaka
  • Print_ISBN
    0-7803-6273-X
  • Type

    conf

  • DOI
    10.1109/ROMAN.2000.892529
  • Filename
    892529