DocumentCode
2747322
Title
Locomotor rehabilitation in a complex virtual environment
Author
Fung, J. ; Malouin, F. ; McFadyen, B.J. ; Comeau, F. ; Lamontagne, A. ; Chapdelaine, S. ; Beaudoin, C. ; Laurendeau, D. ; Hughey, L. ; Richards, C.L.
Author_Institution
Jewish Rehabilitation Hospital, McGill Univ., Montreal, Que., Canada
Volume
2
fYear
2004
fDate
1-5 Sept. 2004
Firstpage
4859
Lastpage
4861
Abstract
Virtual reality (VR) technology offers a new and safe way to increase practice time and provide the varied environments and constraints needed to optimize locomotor training. Our specific objectives are (1) to create a virtual environment (VE) coupled with a self-paced treadmill for locomotor training; (2) to compare temporal and distance measurements of gait during treadmill walking while looking at different scenarios of VE; and (3) to develop a protocol optimized for the training of locomotor disorders after stroke. A motorized treadmill was mounted on a six-degree-of-freedom motion platform. VEs were created using commercial software (SoftImage) and projected on a large screen, while system control was administered through the CAREN software (Motek BV). The instantaneous treadmill speed and scene progression were servo-controlled. Preliminary results show that healthy subjects are able to have full control of their own walking speed both on the treadmill and within the virtual scene, while experiencing a strong sense of presence. A street crossing training protocol has been developed for locomotor training. It is expected that locomotor training with increasingly complex VEs will allow persons with stroke to increase progressively their locomotor capacity, as required and entrained by the VE.
Keywords
gait analysis; patient rehabilitation; virtual reality; CAREN software; SoftImage software; complex virtual environment; gait; locomotor rehabilitation; self-paced treadmill walking; street crossing training protocol; virtual reality; Application software; Computational modeling; Distributed computing; Feedback; Layout; Legged locomotion; Problem-solving; Space technology; Virtual environment; Virtual reality; VR; locomotion; treadmill;
fLanguage
English
Publisher
ieee
Conference_Titel
Engineering in Medicine and Biology Society, 2004. IEMBS '04. 26th Annual International Conference of the IEEE
Conference_Location
San Francisco, CA
Print_ISBN
0-7803-8439-3
Type
conf
DOI
10.1109/IEMBS.2004.1404344
Filename
1404344
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