• DocumentCode
    2748954
  • Title

    Research of Terrain Simplification Based on Regular Grid

  • Author

    Li, Jianjun ; Li, Junshan ; Hu, Shuangyan ; Ye, Xia ; Li, Zhisheng

  • Author_Institution
    Xi´´an Res. Inst. of High-tech
  • Volume
    2
  • fYear
    0
  • fDate
    0-0 0
  • Firstpage
    9893
  • Lastpage
    9896
  • Abstract
    Level of detail (LOD) is the most efficiency method in terrain rendering at real-time frame rates. We introduce a real-time LOD method which divides the terrain in a set of nested regular grids centered about the viewer. This method used a geometry based algorithm to implement the dynamic delimitation of DEM data. It costs much less time, provides visual continuity, and obtains fast visualization and animation of large scale terrain
  • Keywords
    computational geometry; computer animation; data visualisation; rendering (computer graphics); animation; data visualization; geometry based algorithm; multiresolution rendering; nested regular grids; regular grid; terrain rendering; terrain simplification; visual continuity; Animation; Automation; Cities and towns; Costs; Data visualization; Geometry; Intelligent control; Large-scale systems; Tin; Crack Elimination; Level of Detail; Multi-resolution; Terrain Simplification;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Intelligent Control and Automation, 2006. WCICA 2006. The Sixth World Congress on
  • Conference_Location
    Dalian
  • Print_ISBN
    1-4244-0332-4
  • Type

    conf

  • DOI
    10.1109/WCICA.2006.1713930
  • Filename
    1713930