Title :
Virtual university as a role playing game
Author :
Argyriou, Vasileios ; Sevaslidou, Maria ; Zafeiriou, Stefanos
Author_Institution :
Comput., Inf. Syst. s & Math., Kingston Univ., London, UK
Abstract :
Research and development in design of games for education focus on understanding better what features of games can be inherited to further motivate students and simultaneously improve learning outcomes. Since, a common design standard is not available for educational games solutions are usually carried out by an ad hoc process. In this paper, a novel approach to design this kind of games is presented taking into consideration key features of the most successful massively multiplayer online role-playing games (MMORPG). The proposed design incorporates fun and learning through the key ingredients of MMORPGs that make them `addictive´ keeping the players constantly motivated. Our main contribution is to suggest design issues that should be taken into consideration when designing educational games.
Keywords :
Internet; computer aided instruction; computer games; design engineering; educational courses; educational institutions; ad hoc process; educational games solutions; game design; multiplayer online role-playing games; virtual university; Computer science education; Design engineering; Educational institutions; Game theory; Information systems; Mathematics; Military computing; Monitoring; Research and development; Systems engineering education; Educational games; Motivation; Virtual worlds;
Conference_Titel :
Education Engineering (EDUCON), 2010 IEEE
Conference_Location :
Madrid
Print_ISBN :
978-1-4244-6568-2
Electronic_ISBN :
978-1-4244-6570-5
DOI :
10.1109/EDUCON.2010.5492505