DocumentCode
2752453
Title
Impact of learning experiences using LEGO Mindstorms® in engineering courses
Author
Panadero, Carmen Fernández ; Romá, Julio Villena ; Kloos, Carlos Delgado
Author_Institution
Dept. of Telematics Eng., Univ. Carlos III de Madrid, Leganes, Spain
fYear
2010
fDate
14-16 April 2010
Firstpage
503
Lastpage
512
Abstract
It is well known by the educational community that active learning has a greater impact on the effectiveness of the learning process than other methods. It has long been recognized that the most effective learning techniques involve direct, purposeful learning experiences, such as hands-on or field experiences. In particular, computer-controlled models have been a useful aid in teaching programming, Artificial Intelligence and Robotics concepts. This paper describes our experience using LEGO Mindstorms® in three different scenarios: an elementary course on Programming, an advanced-level course on Artificial Intelligence and a third first-level course on Robotics. Our focus in those experiments is not on whether using LEGO kits is better than other methods to learn a programming language, AI algorithms or Robotics, but rather on introducing how this mixture of collaboration, competition and peer learning in a laboratory environment helps the students to increase their motivation and improve their professional skills such as problem solving, team work and leadership.
Keywords
artificial intelligence; computer science education; educational computing; educational courses; engineering education; programming languages; robots; teaching; LEGO Mindstorms; artificial intelligence advanced-level course; computer-controlled models; engineering courses; leadership; learning experiences; professional skills; programming language course; robotics first-level course; team work; Artificial intelligence; Collaborative work; Computer languages; Education; Educational robots; Intelligent robots; Learning; Problem-solving; Programming profession; Robot programming; Active learning; Java programming; LEGO Mindstorms; assessment; empirical results; engineering courses; evaluation; learning experiences; surveys;
fLanguage
English
Publisher
ieee
Conference_Titel
Education Engineering (EDUCON), 2010 IEEE
Conference_Location
Madrid
Print_ISBN
978-1-4244-6568-2
Electronic_ISBN
978-1-4244-6570-5
Type
conf
DOI
10.1109/EDUCON.2010.5492534
Filename
5492534
Link To Document