• DocumentCode
    2754545
  • Title

    Cooperative and Non-Cooperative Game-Theoretic Analyses of Adoptions of Security Policies for DRM

  • Author

    Zhang, Zhiyong ; Pei, Qingqi ; Ma, Jianfeng ; Yang, Lin ; Fan, Kefeng

  • Author_Institution
    Key Lab. of CNIS, M.O.E. Xidian Univ., Xi´´an
  • fYear
    2009
  • fDate
    10-13 Jan. 2009
  • Firstpage
    1
  • Lastpage
    5
  • Abstract
    Digital Rights Management ecosystem is composed of various participants, which adopt different security policies to meet their own security requirements, with a goal to achieve individual optimal benefits. However, from the perspective of the whole DRM-enabling contents industry, a simple adoption of several increasingly enhanced security policies does not necessarily implement an optimal benefit balance among participants. A game-theoretic analysis of adoptions of security policies was emphasized based on a proposed General DRM value chain ecosystem without the loss of generality. First, we formalized security policies and fundamental properties that include internal relativity and external one, together with multiparty game on adoptions of security policies. Also, a cooperative game among digital Contents Provider, Rights/Service Provider and digital Devices Provider, as well as a non-cooperative game between Providers and Consumers were presented. Final, a stable core allocation of benefits and Nash Equilibriums were found out, respectively. It is clearly concluded that the cooperative game has important super-addivitity and convexity, thus simultaneous adoptions of security policies with external relativity being helpful to achieve Pareto Optimality by using a pre-established cooperative relation; and that Pareto Optimality also exists between Providers and Consumer with the increase of users´ purchase transactions when both have a repeated game.
  • Keywords
    Pareto optimisation; digital rights management; game theory; security of data; DRM; Nash equilibriums; Pareto optimality; digital rights management ecosystem; game-theoretic analysis; noncooperative game; security policy adoption; Ecosystems; Electronic equipment; Game theory; Intellectual property; Laboratories; Licenses; Nash equilibrium; Security; Standardization; Systems engineering and theory;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Consumer Communications and Networking Conference, 2009. CCNC 2009. 6th IEEE
  • Conference_Location
    Las Vegas, NV
  • Print_ISBN
    978-1-4244-2308-8
  • Electronic_ISBN
    978-1-4244-2309-5
  • Type

    conf

  • DOI
    10.1109/CCNC.2009.4784938
  • Filename
    4784938