Title : 
DISPUTE: Distributed puzzle tussle
         
        
            Author : 
Lukyanenko, A. ; Gurtov, A. ; Ylä-Jääski, A.
         
        
            Author_Institution : 
Dept. of Comput.-Sci. & Eng., Aalto Univ., Aalto, Finland
         
        
        
            fDate : 
June 28 2011-July 1 2011
         
        
        
        
            Abstract : 
Distributed Denial of Service (DDoS) attack continues to be one of the main vulnerabilities of today´s Internet. Client´s puzzle mechanism is a well-known solution against such threat, however with badly tuned puzzle sizes it may harm the clients in the peaceful time, as well as produce additional difficulties during an attack. Here, we introduce a novel algorithm - DISPUTE - auto-tunable distributed puzzle mechanism with variable puzzle sizes. Main feature of it is that the server does not need to adjust any puzzle sizes, instead the clients during the “fight for” server resources find some form of equilibrium situation on the server side. We describe the algorithm and show the DISPUTE´s performance using a simulation tool. The results suggest that regular (laptop) users, as well as light (sensor) users can successfully access a server even during a heavy DDoS attack.
         
        
            Keywords : 
Internet; security of data; DDoS attack; DISPUTE; Internet; autotunable distributed puzzle mechanism; distributed denial of service attack; server resources; variable puzzle sizes; Computer architecture; Computer crime; Databases; Internet; Protocols; Servers; Topology;
         
        
        
        
            Conference_Titel : 
Computers and Communications (ISCC), 2011 IEEE Symposium on
         
        
            Conference_Location : 
Kerkyra
         
        
        
            Print_ISBN : 
978-1-4577-0680-6
         
        
            Electronic_ISBN : 
1530-1346
         
        
        
            DOI : 
10.1109/ISCC.2011.5983934