• DocumentCode
    2756782
  • Title

    A Collision Detection Algorithm Using Particle Sensor

  • Author

    Saenghaengtham, N. ; Kanongchaiyos, P.

  • Author_Institution
    Dept. of Comput. Eng., Chulalongkorn Univ., Bangkok
  • fYear
    2006
  • fDate
    1-3 June 2006
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    Most collision detection techniques based on hierarchical bounding representation usually cannot handle deformable objects efficiently because their bounding representations have to be updated when surface deformation occurs. Therefore, this research presents an alternative algorithm for collision detection among non-rigid deformable polygonal models using particle sensor. LBG quantization is firstly applied for partitioning objects´ surface into k areas, which k corresponds to the approximated number of objects that can touch the surface. Each area is then assigned with a particle moving inside by the attractive forces between the particle and other particles on neighboring objects. Collision between objects is detected when the distance between a pair of corresponding particles becomes very small. Lastly, the complexity analysis shows that the proposed algorithm can be conducted in real-time
  • Keywords
    computational complexity; computational geometry; computer animation; LBG quantization; collision detection; nonrigid deformable polygonal model; particle sensor; Algorithm design and analysis; Biological system modeling; Computational geometry; Deformable models; Detection algorithms; Layout; Object detection; Partitioning algorithms; Quantization; Solid modeling; LBG quantization; collision detection; particle; partitioning;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Robotics, Automation and Mechatronics, 2006 IEEE Conference on
  • Conference_Location
    Bangkok
  • Print_ISBN
    1-4244-0024-4
  • Electronic_ISBN
    1-4244-0025-2
  • Type

    conf

  • DOI
    10.1109/RAMECH.2006.252678
  • Filename
    4018794