DocumentCode
2759964
Title
Identification and Characteristic Descriptions of Procedural Chunks
Author
Krivec, Jana ; Guid, Matej ; Bratko, Ivan
Author_Institution
Dept. of Intell. Syst., Jozef Stefan Inst., Ljubljana, Slovenia
fYear
2009
fDate
15-20 Nov. 2009
Firstpage
448
Lastpage
453
Abstract
When dealing with cognitive architecture and behavior, chunks are one of the most well known and accepted constructs. Despite that, the nature of chunks still remains very elusive, especially with understanding chunks in procedural knowledge. Our attempt is to show the existence of chunks in procedural knowledge, define them, and describe their characteristics. With this purpose in mind, we use data mining techniques. We chose the game of chess as an experimental domain, due to its complexity, well defined rules, and a standardized measure of chess-players´ knowledge. Results could contribute to the understanding of human information processing and cognitive architecture. They could be beneficial for tutoring and student modeling, and may serve as a framework for knowledge-based driven AI agents.
Keywords
cognition; data mining; learning (artificial intelligence); characteristic descriptions; chess game; cognitive architecture; cognitive behavior; data mining techniques; human information processing; procedural chunks identification; procedural knowledge; Artificial intelligence; Computer architecture; Data mining; Humans; Information processing; Information retrieval; Information science; Intelligent systems; Laboratories; Machine learning; chess; chunk; information processing; machine learning; procedural knowledge;
fLanguage
English
Publisher
ieee
Conference_Titel
Future Computing, Service Computation, Cognitive, Adaptive, Content, Patterns, 2009. COMPUTATIONWORLD '09. Computation World:
Conference_Location
Athens
Print_ISBN
978-1-4244-5166-1
Electronic_ISBN
978-0-7695-3862-4
Type
conf
DOI
10.1109/ComputationWorld.2009.66
Filename
5359630
Link To Document