DocumentCode :
2767471
Title :
Idioms for Composing Games with EToys
Author :
Gaelli, Markus ; Nierstrasz, Oscar ; Stinckwich, Serge
Author_Institution :
Software Composition Group, Bern Univ.
fYear :
2006
fDate :
26-27 Jan. 2006
Firstpage :
222
Lastpage :
231
Abstract :
Creating one´s own games has been the main motivation for many people to learn programming. But the barrier to learn a general purpose programming language is very high, especially if some positive results can only be expected after having manually written more than 100 lines of code. With this paper we first motivate potential users by showing that one can create classic board- and arcade games like Lights Out, TicTacToe, or Pacman within the playful and constructivist visual learning environment EToys dragging together only a few lines of code. Then we present recurring idioms which helped to develop these games
Keywords :
computer games; programming language semantics; visual programming; EToys game development; arcade game; board game; constructivist visual learning environment; playful visual learning environment; programming language; recurring idioms; Buildings; Computer languages; Computer science; Education; Graphical user interfaces; Instruments; Java; Open source software; Publishing; Vehicles;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Creating, Connecting and Collaborating through Computing, 2006. C5 '06. The Fourth International Conference on
Conference_Location :
Berkeley, CA
Print_ISBN :
0-7695-2563-6
Type :
conf
DOI :
10.1109/C5.2006.20
Filename :
4019398
Link To Document :
بازگشت