DocumentCode :
277155
Title :
Geometric modelling for real time flight simulator applications
Author :
Sanders, David ; Jaques, Mark ; Clothier, Heather
Author_Institution :
Sch. of Syst. Eng., Portsmouth Polytech., UK
fYear :
1992
fDate :
33695
Firstpage :
42461
Lastpage :
42466
Abstract :
Several geometric modelling methods are compared for use within real-time flight simulation systems. Algorithms are presented which give a rapid solution for simplified versions of the models. The algorithms are robust and are suitable for flight simulator applications. The aircraft geometric structure is modelled as connected cylinders and the range of motion and the position of the aircraft is quantised. The programs take account of geometric and obstacle constraints. Although the solutions are suboptimal due to the simplified models used, the calculation time is short. The static model of the aircraft environment is held in computer memory as solid polyhedra. This model may be updated as new objects enter or leave the area of the aircraft. Overlapping spheres are used to model flying objects or moving objects on the ground. In this form the model data can be accessed efficiently by flight planning algorithms. The approach is global and uses a 3D or 6D graph of quantised configuration space. The method can also be applied to the planning of automatic low-level flight path
Keywords :
aerospace computing; aerospace simulation; computational geometry; digital simulation; planning (artificial intelligence); real-time systems; solid modelling; automatic low-level flight path automation; calculation time; connected cylinders; flight planning algorithms; geometric modelling; overlapping spheres; real-time flight simulation systems; solid polyhedra;
fLanguage :
English
Publisher :
iet
Conference_Titel :
Advanced Flight Simulation, IEE Colloquium on
Conference_Location :
London
Type :
conf
Filename :
168076
Link To Document :
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