DocumentCode :
2773479
Title :
The Use of Ontologies for Creating Virtual Scenarios in GeDA-3D
Author :
Ramos, Félix ; Aguirre, Alonso ; Zaragoza, Jaime ; Razo, Luis
Volume :
2
fYear :
2006
fDate :
Sept. 2006
Firstpage :
230
Lastpage :
235
Abstract :
The objective of this article is to show how useful can be the application of ontologies for constructing 3D scenarios and describing the laws which rule an environment. It is possible to create 3D scenarios using commercial 3D tools. However, it´s important to pay attention not only to ontologies, but also to the constructing of a virtual environment. Even more in actual virtual environments, where it´s necessary to bring virtual creatures to actual conditions according to the pre-established conditions like friction, humidity, gravity, etc. In common applications these laws are given as rules in extension of the system. In this article we present an original approach to solve both problems using ontology. The main idea is to use the ontology to: describe relations between the elements of the environment to help to recreate the scenario and use the ontology to describe the laws of the environment
Keywords :
computer animation; ontologies (artificial intelligence); solid modelling; virtual reality; 3D scenario; computer animation; ontology; virtual environment; Acceleration; Animation; Avatars; Biological system modeling; Friction; Gravity; Layout; Natural languages; Ontologies; Virtual environment;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Electronics, Robotics and Automotive Mechanics Conference, 2006
Conference_Location :
Cuernavaca
Print_ISBN :
0-7695-2569-5
Type :
conf
DOI :
10.1109/CERMA.2006.123
Filename :
4019799
Link To Document :
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