• DocumentCode
    277412
  • Title

    Mascot and its application domain

  • Author

    O´Shaughnessy, E.P.

  • Author_Institution
    Maritime Div., Defence Res. Agency, Portsmouth, UK
  • fYear
    1992
  • fDate
    1-1 June 1992
  • Firstpage
    42461
  • Lastpage
    413
  • Abstract
    Mascot is a software development method which was originated with clear recognition of the real-life problems of large-scale software creation. It has for the most part attempted to address the problems through pragmatic means by defining a systematic representation of modularity and abstraction, and providing a virtual machine that supports these concepts during development and at run-time. Although not covering the entire development lifecycle. Mascot does provide a framework for what one might term an ´industrial´ production of software.<>
  • Keywords
    software engineering; systems analysis; Mascot; abstraction; development lifecycle; large-scale software creation; modularity; software development method; virtual machine; Software engineering; System analysis and design;
  • fLanguage
    English
  • Publisher
    iet
  • Conference_Titel
    Introduction to Software Design Methodologies (Digest No: 1992/129), 1992 IEE Colloquium on an
  • Conference_Location
    London, UK
  • Type

    conf

  • Filename
    168482