Title :
Modified cellular simultaneous recurrent networks with cellular particle swarm optimization
Author :
Tae-Hyung Kim ; Wunsch, Donald C.
Author_Institution :
Dept. of Electr. & Comput. Eng., Missouri Univ. of Sci. & Technol., Rolla, MO, USA
Abstract :
A cellular simultaneous recurrent network (CSRN) [1-11] is a neural network architecture that uses conventional simultaneous recurrent networks (SRNs), or cells in a cellular structure. The cellular structure adds complexity, so the training of CSRNs is far more challenging than that of conventional SRNs. Computer Go serves as an excellent test bed for CSRNs because of its clear-cut objective. For the training data, we developed an accurate theoretical foundation and game tree for the 2×2 game board. The conventional CSRN architecture suffers from the multi-valued function problem; our modified CSRN architecture overcomes the problem by employing ternary coding of the Go board´s representation and a normalized input dimension reduction. We demonstrate a 2×2 game tree trained with the proposed CSRN architecture and the proposed cellular particle swarm optimization.
Keywords :
cellular neural nets; particle swarm optimisation; recurrent neural nets; CSRN; SRN; cellular particle swarm optimization; cellular structure; clear cut objective; game tree; modified cellular simultaneous recurrent networks; neural network architecture; Color; Complexity theory; Computer architecture; Computers; Games; Neural networks; Training; Baduk; Weiqi; cellular simultaneous recurrent network; computer Go; neural networks; particel swam optimization;
Conference_Titel :
Neural Networks (IJCNN), The 2012 International Joint Conference on
Conference_Location :
Brisbane, QLD
Print_ISBN :
978-1-4673-1488-6
Electronic_ISBN :
2161-4393
DOI :
10.1109/IJCNN.2012.6252845