• DocumentCode
    2780737
  • Title

    An introduction to SLX [simulation software]

  • Author

    Henriksen, James O.

  • Author_Institution
    Wolverine Software Corp., Annandale, VA, USA
  • fYear
    1995
  • fDate
    3-6 Dec 1995
  • Firstpage
    502
  • Lastpage
    509
  • Abstract
    This paper provides introduction to SLX (Henriksen, 1993) for readers who are already familiar with simulation. Comparisons with GPSS/H (Banks, Carson and Sy, 1989; Henriksen and Crain, 1989; Schriber, 1991; and Smith, Brunner and Crain, 1992) are used to provide a frame of reference for describing SLX features. The goal of the SLX project is to produce a simulation system which provides a multiplicity of layers, ranging from the SLX kernel, at the bottom, all the way up to layers which provide graphical model building “without programming.” In this paper, only the “lower” layers of SLX are described. Accordingly, this paper will perhaps be of greater interest to simulation software package developers than to end users of simulation software. Six key concepts which underlie the SLX kernel are presented, and SLX´s extensibility mechanisms, which facilitate the construction of higher layers from lower layers, are illustrated
  • Keywords
    digital simulation; software reviews; SLX kernel; SLX project; extensibility mechanisms; graphical model building; simulation software package developers; simulation system; Computer architecture; Graphical models; Kernel; Logic; Rivers; Software packages; Vents;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Simulation Conference Proceedings, 1995. Winter
  • Conference_Location
    Arlington, VA
  • Print_ISBN
    0-78033018-8
  • Type

    conf

  • DOI
    10.1109/WSC.1995.478782
  • Filename
    478782