DocumentCode
2783460
Title
Construction of opening book in connect6 with its application
Author
Tao, Jun-jie ; Xu, Chang-ming ; Han, Kang ; Xu, Xin-he
Author_Institution
Software Coll., Northeastern Univ., Shenyang, China
fYear
2009
fDate
17-19 June 2009
Firstpage
4530
Lastpage
4534
Abstract
An opening book is an important part in most game-playing computer programs. The so-called opening book is a database which contains an ocean of grandmaster´s game records. Usually it is constructed manually by experts, or by selecting the excellent position from the massive raw game records by statistical. At the same time, some opening books can study and be optimized from new positions. But in Connect6, it is impossible to construct an excellent opening book only by experiences from human beings. The reasons are: firstly, the average branch factor in Connect6 is huge; secondly, the threat-based moves broadly existed in many positions, it makes the positions with small differences have opposite results. We use computer to generate the book automatically. This paper presents the way we construct the opening book of Connect6, and the convenience it takes when we test the program.
Keywords
computer games; database indexing; tree data structures; tree searching; Connect6; automatic book generation; average branch factor; game-playing computer program; grandmaster game record; index structure; iterative deepening; opening book database construction; threat-based search tree; tree data structure; Application software; Books; Databases; Educational institutions; Humans; Information science; Oceans; State-space methods; Testing; Threat-Based Search; connect6; iterative-deepening; opening book;
fLanguage
English
Publisher
ieee
Conference_Titel
Control and Decision Conference, 2009. CCDC '09. Chinese
Conference_Location
Guilin
Print_ISBN
978-1-4244-2722-2
Electronic_ISBN
978-1-4244-2723-9
Type
conf
DOI
10.1109/CCDC.2009.5191947
Filename
5191947
Link To Document