DocumentCode :
2784118
Title :
Priority based Overlay Multicast with Filtering Mechanism for Distributed Interactive Applications
Author :
Yu, Jun ; Chen, Ling ; Chen, Gen-Cai
Author_Institution :
Coll. of Comput. Sci., Zhejiang Univ., Hangzhou
fYear :
2006
fDate :
2-4 Oct. 2006
Firstpage :
127
Lastpage :
134
Abstract :
The "priority-based directed minimum spanning tree" (PST) is designed for distributed interactive applications (DIAs) in which the data are delivered to the receiver node according to their priority; however PST cannot balance the bandwidth usage among the nodes and the system will be unstable when its scale increases. This paper proposes a novel overlay multicast protocol named priority based overlay multicast (POM), which uses the priority, delay and available bandwidth to construct the multicast tree, besides a filtering mechanism is proposed to rebuild the tree when the available bandwidth shortage appears. The effectiveness of our protocol is demonstrated in the simulation results, showing that POM uses the available bandwidth efficiently, besides it keeps the system stable when its scale increases
Keywords :
bandwidth allocation; distributed processing; interactive systems; multicast protocols; trees (mathematics); bandwidth; distributed interactive applications; filtering mechanism; priority based overlay multicast tree; priority-based directed minimum spanning tree; Application software; Bandwidth; Computer science; Delay; Distributed decision making; Educational institutions; Filtering; Multicast protocols; Video on demand; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Distributed Simulation and Real-Time Applications, 2006. DS-RT'06. Tenth IEEE International Symposium on
Conference_Location :
Terremolinos
ISSN :
1550-6525
Print_ISBN :
0-7695-2697-7
Type :
conf
DOI :
10.1109/DS-RT.2006.29
Filename :
4020796
Link To Document :
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