Title :
Randomness in interactive proofs
Author :
Bellare, Mihir ; Goldreich, Oded ; Goldwasser, Shafi
Author_Institution :
Lab. for Comput. Sci., MIT, Cambridge, MA, USA
Abstract :
The quantitative aspects of randomness in interactive proof systems are studied. The result is a randomness-efficient error-reduction technique: given an Arthur-Merlin proof system (error probability ⩽1/3) in which Arthur sends l=l(n ) random bits per rounds, a proof system that achieves error probability 2-k at the cost of Arthur sending only 2l+O(k) random bits per round is constructed. The method maintains the number of rounds in the game. Underlying the transformation is a novel sampling method for approximating the average value of an arbitrary function f: {0,1}l→[0,1]. The method evaluates the function on O(ε-2 log δ-1) sample points generated using only 2l+O(log δ-1) coin tosses to get an estimate which with probability ⩾1-δ is within ε of the average value of the function
Keywords :
algorithm theory; error handling; game theory; theorem proving; Arthur-Merlin proof system; coin tosses; error-reduction technique; interactive proofs; randomness; sampling method; Computational modeling; Computer science; Costs; Error probability; Laboratories; Polynomials; Protocols; Sampling methods; Voting;
Conference_Titel :
Foundations of Computer Science, 1990. Proceedings., 31st Annual Symposium on
Conference_Location :
St. Louis, MO
Print_ISBN :
0-8186-2082-X
DOI :
10.1109/FSCS.1990.89577