DocumentCode
278999
Title
QUID: a quick user-interface design method using prototyping tools
Author
Novick, David G. ; Douglas, Sarah A.
Author_Institution
Dept. of Comput. Sci. & Eng., Oregon Garduate Inst., Beaverton, OR, USA
Volume
ii
fYear
1992
fDate
7-10 Jan 1992
Firstpage
709
Abstract
Experience with prototyping tools for user interfaces indicates that just providing tools does not solve the problem of producing useful interfaces. Rapid prototyping is a design method for user interface development that emphasizes usability. However, it is a bottom-up approach and thus in inherent conflict with more traditional software engineering techniques, which are top-down and specification-driven. The solution is to integrate both approaches in a single method. The quick user interface design (QUID) method is a user-centered method that is particularly useful for producing an initial prototype so that iterations of the prototype/test loop can begin from as good a design as possible. The method is a refinement of participatory design, adapted specifically for use with interface prototyping tools. In practice, the authors have observed novice designers use this method quickly to produce prototypes that are useful because the method promotes systematic attention to users
Keywords
software prototyping; user interfaces; QUID; bottom-up approach; prototyping tools; quick user-interface design; usability; user-centered method; Computer science; Design engineering; Design methodology; Information science; Productivity; Prototypes; Software prototyping; Software systems; Usability; User interfaces;
fLanguage
English
Publisher
ieee
Conference_Titel
System Sciences, 1992. Proceedings of the Twenty-Fifth Hawaii International Conference on
Conference_Location
Kauai, HI
Print_ISBN
0-8186-2420-5
Type
conf
DOI
10.1109/HICSS.1992.183322
Filename
183322
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