DocumentCode :
2791972
Title :
An Empirical Study for Quantitative Evaluation of Game Satisfaction
Author :
Ham, HyungBum ; Lee, YangSun
Author_Institution :
Seokyeong University
Volume :
2
fYear :
2006
fDate :
9-11 Nov. 2006
Firstpage :
724
Lastpage :
729
Abstract :
Improvement of electronic games, and increased trade and competitiveness of the electronic gaming industry require evaluation of the satisfaction level of the users. Statistical analysis is the key to quantitatively assessing both existing games and to help develop new ones. This research paper proposes a system in which game satisfaction can be quantitatively evaluated according to a standardized scale and that presents a rational analysis of online games. This method will enable the industry to anticipate, for example, the varying degrees of game satisfaction, and their distribution, and any technical improvements that need to be implemented.
Keywords :
Arithmetic; Computer industry; Consumer electronics; Electronics industry; Games; Industrial electronics; Mathematics; Statistical analysis; Statistics; Toy industry;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Hybrid Information Technology, 2006. ICHIT '06. International Conference on
Conference_Location :
Cheju Island
Print_ISBN :
0-7695-2674-8
Type :
conf
DOI :
10.1109/ICHIT.2006.253689
Filename :
4021294
Link To Document :
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