• DocumentCode
    2792079
  • Title

    A strategy for improving performance of Q-learning with prediction information

  • Author

    Choonghyeon Lee ; Kyungeun Cho ; Kyhyun Um

  • Author_Institution
    Dongguk University, Seoul, Korea
  • Volume
    2
  • fYear
    2006
  • fDate
    9-11 Nov. 2006
  • Firstpage
    774
  • Lastpage
    780
  • Abstract
    Nowadays, learning of agents gets more and more useful in game environments. It takes a long learning time, however, to produce satisfactory results in games. Thus, we need a good method of shortening the learning time. In this paper, we present a strategy for improving learning performance in Q-learning with predictive information. This refers to the chosen action at each status in the Q-learning algorithm. It stores the referred value in the P-table of the prediction module, and then searches some high-frequency values in the table. The values are used to renew the second-compensation value from the Q-table. Our experiments show that our approach yields an efficiency improvement of 9% on the average after the middle point of the learning experiments, and that the more actions are executed in a status space, the higher the performance would be.
  • Keywords
    Acceleration; Accuracy; Artificial intelligence; Costs; Function approximation; Information technology; Learning; Production; Statistics; Uncertainty;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Hybrid Information Technology, 2006. ICHIT '06. International Conference on
  • Conference_Location
    Cheju Island
  • Print_ISBN
    0-7695-2674-8
  • Type

    conf

  • DOI
    10.1109/ICHIT.2006.253697
  • Filename
    4021302