Title :
Research of game-theoretic approach for aircraft ground deicing operation scheduling
Author :
Xing, Zhiwei ; Li, Junhui
Author_Institution :
Ground Support Equip. Res. Base, Civil Aviation Univ. of China, Tianjin, China
Abstract :
Aims at the plan and scheduling of aircraft deicing resources in large airports, the game-theoretic analysis method is adopted for the solution of deicing delay that based on the aircraft ground deicing process multi-agent modeling in this paper. The resources allocation method for airlines is proposed, and the algorithm of allocate deicing slots, bays and deicing priority is designed. Finally, Matlab software is used for simulating the multi-agent system. The domestic departures data of Beijing Capital International Airport is used for simulation experiments. The results show that the game model optimized by PF(Priority Fluctuating) outperforms the first come, first service scheduling strategy not only in total deicing delay, total number of aircrafts and the rate of aircraft delay, but also at deicing congested circumstance. A new strategy is proposed for the plan and scheduling of aircraft deicing resources.
Keywords :
aerospace computing; airports; game theory; multi-agent systems; resource allocation; scheduling; Beijing Capital International Airport; Matlab software; aircraft ground deicing operation scheduling; deicing delay; deicing priority; deicing slot allocation; game-theoretic analysis method; multiagent modeling; priority fluctuating; resources allocation method; Aircraft; Airports; Analytical models; Atmospheric modeling; Delay; Games; Optimal scheduling; aircraft de-icing; equilibrium; game theory; multi-agent model; priority fluctuating; scheduling;
Conference_Titel :
Mechanic Automation and Control Engineering (MACE), 2011 Second International Conference on
Conference_Location :
Hohhot
Print_ISBN :
978-1-4244-9436-1
DOI :
10.1109/MACE.2011.5986988