DocumentCode :
2793596
Title :
Principle and Methodology of Computer Games of Chinese Chess
Author :
Xu, Xinhe
Author_Institution :
Northeastern University, China
Volume :
1
fYear :
2006
fDate :
Oct. 2006
Abstract :
The game problem is very pervasive. As long as some conflict of interest exists between the two parties in the chessboard, game becomes a method which the conflict expresses and gets solution. Game and countermeasure will become a kind of hot problems on intelligent system research. The chess is a kind of intelligent game abstracted from the wars therefore it is a standard problem in game. The computer game of chess is always considered as one of the most challenging topics.
Keywords :
Application software; Artificial intelligence; Computer applications; Game theory; History; Intelligent robots; Intelligent systems; Military computing; Pervasive computing; Supercomputers;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Intelligent Systems Design and Applications, 2006. ISDA '06. Sixth International Conference on
Conference_Location :
Jian, China
Print_ISBN :
0-7695-2528-8
Type :
conf
DOI :
10.1109/ISDA.2006.219
Filename :
4021396
Link To Document :
بازگشت