Title :
The game of deployment: Defining a game for studying sensor deployment problems.
Author :
Carter, Brian ; Ragade, Rammohan
Author_Institution :
Chippewa Software Technol., Louisville, KY, USA
Abstract :
Games are often used as a tool for teaching the elements and strategies of a problem. The objective of this paper is to define the sensor deployment problem as a game. The rules, game mechanics, and attributes are defined to abstract real life deployment situations while lowering the learning time to allow study of complex scenarios. This paper defines the fundamentals of the game and challenges the reader to study, solve, and define new strategies for sensor deployment problems. It is a fun and simple game, which has an element of entertainment, yet provides a foundation and framework for studying sensor deployment problems.
Keywords :
optimisation; sensor placement; game deployment; sensor deployment study; Arrays; Base stations; Complexity theory; Gallium; Games; Layout; Tiles; Sensor; board game; deployment; game of deployment; optimization; sensor deployment problem;
Conference_Titel :
Sensors Applications Symposium (SAS), 2011 IEEE
Conference_Location :
San Antonio, TX
Print_ISBN :
978-1-4244-8063-0
DOI :
10.1109/SAS.2011.5739798